
7 Academy Leaderboard
U11/U12
All time: 7 Scores compare everyone's latest results, so they can shift as new testing days are added.
Latest testing 26 October 2026 · 11 carried from earlier
The collection
U11/U12 Player Cards
Every player gets a card. The 7 Score is the average of six attribute ratings, each measured against the other players on this board — the same testing day, or everyone's latest results under All time. Tap a card for the full breakdown.
Top 3
🥈 #2
🥇 #1
🥈 #2
Test by test
Leaderboards
Pick a test. Best shows the fastest or highest single attempt; Average rewards doing it every time; Most consistent ranks the smallest gap between attempts.
Speed with the ball
Ball Mastery Index
How much slower is each player over 10 metres when they have to carry the ball? The smaller the number, the closer their dribbling speed is to their flat-out sprint. Under 0.10s earns the Glued On badge.
Learning on the day
Biggest Improvers
The Icon tests record a first attempt and a best attempt. The jump between them shows who picked things up fastest — a different skill from raw speed, and one that matters just as much.
FF Maestro
Cube Maestro
New personal bests
Earned, not given
Badge Wall
Badges are awarded automatically from the numbers. Rarest first.
Doubled Up
Best Icon score at least double the first attempt.
Podium Sweep
Top three in at least three tests.
Group Leader
Fastest or highest in 1 test.
Sub-Two
10m sprint under 2.00s.
Century
100+ on FF Maestro.
Gate Machine
Twenty-four or more dribble gates in 45 seconds.
Cube 50
50+ on Cube Maestro.
Glued On
Loses 0.10s or less with the ball at feet.
20+ Gates
Twenty or more dribble gates in 45 seconds.
Under the hood
How the 7 Score works
Every test is turned into a rating from 45 to 99. A rating of 72 is bang on the group average; every 12 points is one standard deviation. So a 96 means a player was two standard deviations better than their group — genuinely rare.
The 7 Score is the average of the six ratings. Cards are Bronze below 72, Silver from 72, Gold from 80 and Elite from 88.
All time and testing days. The bar at the top of the board switches between them. A testing day, like Oct 2026, rates each player only against the others tested that day — same session, same conditions — and those scores never change. All time shows every player's most recent result, with anyone who missed the latest day carried forward and marked with the date they were tested, and rates them all against each other. So an All time score can move when a new testing day is added, even for a player who wasn't re-tested — their results haven't changed, only who they're compared with. Personal bests (★) are different again: they compare a player only with their own earlier results.
The Relative age switch re-scores every test against what players of exactly that age do across the whole academy — a seven-year-old in a U9/U10 group is judged against seven-year-olds, not nine-year-olds. Cards, tiers and boards all follow the adjusted score while it's on; the measured times never change.
- ACCAcceleration — Best of three attempts over 5 metres.
- PACPace — Best of three attempts over 10 metres.
- BSPBall Speed — Best of three 10m sprints carrying the ball.
- DRIDribbling — Most gates cleared in 45 seconds, best of two.
- VISVision — Best score on the Icon FF Maestro test.
- REAReactions — Best score on the Icon Cube Maestro test.
Players are shown by first name and initial only. Dates of birth are never stored. Parents can ask us to change or hide a name at any time.
