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A player dribbling through cones at a 7 Academy testing session
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7 Academy Leaderboard

U11/U12

All time: 7 Scores compare everyone's latest results, so they can shift as new testing days are added.

Latest testing 26 October 2026 · 11 carried from earlier

All time: 7 Scores compare everyone's latest results

The collection

U11/U12 Player Cards

Every player gets a card. The 7 Score is the average of six attribute ratings, each measured against the other players on this board — the same testing day, or everyone's latest results under All time. Tap a card for the full breakdown.

Top 3

🥈 #2

🥇 #1

🥈 #2

Test by test

Leaderboards

Pick a test. Best shows the fastest or highest single attempt; Average rewards doing it every time; Most consistent ranks the smallest gap between attempts.

Best of three attempts over 5 metres.

Speed with the ball

Ball Mastery Index

How much slower is each player over 10 metres when they have to carry the ball? The smaller the number, the closer their dribbling speed is to their flat-out sprint. Under 0.10s earns the Glued On badge.

Learning on the day

Biggest Improvers

The Icon tests record a first attempt and a best attempt. The jump between them shows who picked things up fastest — a different skill from raw speed, and one that matters just as much.

FF Maestro

Cube Maestro

New personal bests

Earned, not given

Badge Wall

Badges are awarded automatically from the numbers. Rarest first.

📈

Doubled Up

Best Icon score at least double the first attempt.

1 of 26
🏆

Podium Sweep

Top three in at least three tests.

2 of 26
👑

Group Leader

Fastest or highest in 1 test.

5 of 26
🚀

Sub-Two

10m sprint under 2.00s.

5 of 26
💯

Century

100+ on FF Maestro.

6 of 26
🌀

Gate Machine

Twenty-four or more dribble gates in 45 seconds.

8 of 26
🧊

Cube 50

50+ on Cube Maestro.

8 of 26
🧲

Glued On

Loses 0.10s or less with the ball at feet.

9 of 26
🎯

20+ Gates

Twenty or more dribble gates in 45 seconds.

23 of 26

Under the hood

How the 7 Score works

Every test is turned into a rating from 45 to 99. A rating of 72 is bang on the group average; every 12 points is one standard deviation. So a 96 means a player was two standard deviations better than their group — genuinely rare.

The 7 Score is the average of the six ratings. Cards are Bronze below 72, Silver from 72, Gold from 80 and Elite from 88.

All time and testing days. The bar at the top of the board switches between them. A testing day, like Oct 2026, rates each player only against the others tested that day — same session, same conditions — and those scores never change. All time shows every player's most recent result, with anyone who missed the latest day carried forward and marked with the date they were tested, and rates them all against each other. So an All time score can move when a new testing day is added, even for a player who wasn't re-tested — their results haven't changed, only who they're compared with. Personal bests (★) are different again: they compare a player only with their own earlier results.

The Relative age switch re-scores every test against what players of exactly that age do across the whole academy — a seven-year-old in a U9/U10 group is judged against seven-year-olds, not nine-year-olds. Cards, tiers and boards all follow the adjusted score while it's on; the measured times never change.

  • ACCAcceleration — Best of three attempts over 5 metres.
  • PACPace — Best of three attempts over 10 metres.
  • BSPBall Speed — Best of three 10m sprints carrying the ball.
  • DRIDribbling — Most gates cleared in 45 seconds, best of two.
  • VISVision — Best score on the Icon FF Maestro test.
  • REAReactions — Best score on the Icon Cube Maestro test.

Players are shown by first name and initial only. Dates of birth are never stored. Parents can ask us to change or hide a name at any time.